Video game genres – Wikipedia, the free encyclopedia

Educational games, as the name implies, attempt to teach the user using the game as a vehicle. Most of these types of games target young user from the ages of about three years to mid-teens;[citation needed] past the mid-teens, subjects become so complex e.g. Calculus that teaching via a game is impractical.[citation needed]

via Video game genres – Wikipedia, the free encyclopedia.

Interesting. I know some who would contend teaching complex subjects with games is doable and profitable. Not surprisingly, a citation is missing.

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